


Most importantly, we want players to play for thousands of hours. Are the tutorials effective and are there enough of them? Have the user interface changes made a meaningful impact? Is the localization accurate? “Your feedback will be crucial in helping to make KSP 2 the best it can be, and we want to hear about everything that is important to you. How are you planning on involving the Community in your development process? “Yes, KSP 2 will sell for $49.99 (SRP) during Early Access, and we expect that the price will be raised at 1.0 release.” Will the game be priced differently during and after Early Access? More for players to discover (we don’t want to spoil everything)”.Fully revamped assembly & flight interfaces.Improved experience for new and returning players:.Customize your vehicles with creative paint jobs.Hundreds of new and improved parts including engines, procedural wings, and more.Remodeled and visually updated Kerbolar system with celestial secrets to uncover.“Initial release of Early Access will include: What is the current state of the Early Access version? We can’t wait for you to join us on this journey into the stars!”


The core pillar of KSP2 is building and flying cool rockets. “More than anything else, we cannot wait for players to build, fly, crash, and fly again!
